Please review the following information that outlines all key area’s for Grade 4 to know and common topics that are questioned to help aid musical understanding.
Symbols
The images to your right represent a crash continued before the drum fill. This means that the student needs to let the crash continue to ring after it’s hit and then create their own drum fill to the piece of music. As this is grade 4, the standards for the fill need to be higher. For example, we’d advise including rim shots, flams or rim shots for technical dynamics.
This particular drum fill has a count of 2 counts (2 crotchets).
The image to your left shows a request for the musician to create their own ‘develop’ section. This is when the drummer would create their own drum parts to the song. As it’s higher grading of 4, the standards need to be higher. For example, changing in grooves is advised, including dynamic changes of creshendo’s, flams and drags + maybe the use of a cowbell.
Key piece of knowledge for develops: This doesn’t mean, hit whatever you like. But instead, it means that they’re expected to create a drum rythmn that flows with the style of music played and is an improvement on the previous drum beat. I.e., slightly harder than the beat shown in the previous bar of music.
This image represents a ‘choke’. This is when the drummer is asked to hit a crash and then catch it immediately afterwards to stop the ring. Desired action is:
- Hit the crash and keep their stick in their hand
- With that same hand go to hold the crash (don’t put the sticks in the other hand)
- The hand to catch the crash (thumb on top. fingers underneath with the stick to the side of the symbol in hand)
Navigation Markings
This marking is found from Grade 3 upwards and is used to inform the user of repeating specific sections of a song without the writer having to write more pieces of music.
Steps to follow a song when this is found:
- Play through the song until you see D.S. al Coda
- Then return back to where you see the ‘S’ symbol
- Continue playing until you see a gun shot symbol ‘0’ which has a crosshair making in the middle of it
- Then jump ahead to said Coda (gun shot symbol) of which the song will then finish
This marking is found from Grade 3 upwards and is exactly the same as the symbols of D.S. al Coda as shown above, except 1 variation. Please read below:
- Play through the song until you see D.C. al Fine
- Then instead of returning back to a ‘S’ symbol. You just go back to the start of the song. Then follow points 3 & 4 as shown in the previous nations marking guide.
If you feel confident in the information shown above, please click the button ‘mark as complete’ and move onto the next topic.